Breath Of The Wild Is Great, But Zelda Needs To Go Back To Its 2D Roots
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In the end, if Capcom is truly developing a remake of Resident Evil 4 , then it stands to be the best one out of all the remakes, given the experience Capcom has gained with the reimaginings of the first three Resident Evil games. Additionally, the Resident Evil 4 remake is rumored to release at least a year after Resident Evil 8 so Capcom could also use that game as a testing ground on what works and what doesn't even if RE8 is an original game. As of the moment, it is still unclear where the rumored Resident Evil 4 remake will be released but it is likely that it will see the light of day on next-generation platforms alongside the
Undertale is an indie gem that took the world by storm, and it's easy to see why people wanted more from its brilliant developer, Toby Fox. He decided to drip-feed fans with content for a sequel that was split into different chapt
Terraria is a game that many people unfairly label as a 2D version of Minecraft — a description that most of its fans are tired of at this point. After all, the game has shown time and time again that it deserves to stand out in its own right as one of the greatest indie titles ever made, with many fans loving what Terraria represents with its unique mix of action and sandbox gamep
It’s not unlike animation’s seemingly unanimous move toward CGI, leaving 2D behind as a relic of the medium. Disney likely won’t ever make something in the style of The Jungle Book or The Lion King again when Tangled, Moana, and Frozen have such a wide appeal. Anime is huge in its own right but it doesn’t have the same pull in the West as Pixar, Disney, or DreamWorks - all of which have moved toward CGI animation. Indies in gaming hanging onto the old approach is like anime retaining its 2D style. Nintendo taking Zelda back in time would be akin to Disney releasing a new animated film in 2D. It would show that the approach still has a place and it would pave the way for others to do the same in whatever shape or form that might take. I wasn’t particularly optimistic about this ever being a possibility but now, with Metroid Dread , there’s a glimmer of hope on the hori
Garnering universal praise when it debuted, Super Mario Maker 2 faded into the backdrop oddly quickly. Perhaps the game just did not feel different enough from the first entry to have staying power, at least in terms of attracting mainstream attent
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In 2019, Capcom released the Resident Evil 2 remake, and it is evident that the studio learned its lesson when it comes to the importance of platforms this time around. RE2 remake was released to the PC, PS4, and Xbox One. Given the wide variety of platforms available, the Resident Evil 2 remake was able to reach every single Resident Evil fan, except for the Nintendo Switch, which is understandable given that the franchise isn't that popular with most Nintendo players. However, apart from releasing the game on the right platforms, the Resident Evil 2 remake was heralded for staying true to the essence of the original game. Interestingly enough, the RE2 remake is not a shot-for-shot re-imagining of the original, but it was still able to keep the essence of the first game even if it's not as faithful as the 2002 Resident Evil rem
As a silent protagonist - with the exception of all manner of grunts, yelps, and screams - Link is only able to communicate in a certain number of ways. However, all of the characters around him speak fluently, expressing their struggles and motivations through eloquent dialogue as Link can do nothing but stand and watch. But he doesn’t need to talk, his baby blue eyes and determined body language saying all that needs to be said when it comes to establishing an unwavering promise to help his loved ones and save the wo
The most obvious new addition is Link’s hair. This can change depending on certain outfits that are being equipped, particularly those that have our hero donning a mask or regional attire. But here, we see it flowing freely as he soars downward towards Hyrule, new airborne landmasses slowly coming into view as the true nature of this new adventure becomes apparent. We quickly shift back to vanilla Link, with his scruffy blonde hair pulled back into a ponytail so it doesn’t flop about in the w
I’ll likely write an article defending Breath of the Wild’s use of flashbacks one of these days, but for now I want to focus on the sequel and how it should Does Marais Executioner Sword Do Bleed away with them. The first game’s ending sees us return to the present day, with Link and Zelda embarking on another trip across the land to reunite with friends and mourn the loss of their loved ones. Things are returning to normality, at least until another threat emerges in Breath of the Wild 2 and once again throws everything into disarray. So when Calamity Ganon (or whoever is in that spooky cave) rears its head once again, I want the narrative that follows to take full advantage of the present day.
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