Secret Side Quests Everyone Missed In Red Dead Redemption 2
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Sadie Adler is arguably the most likable character in all of Red Dead Redemption 2 outside of Arthur Morgan. Funny enough she's also a character who never really finds redemption or makes her way back to a good pl
There are a slew of Stranger missions and side events that players can find themselves locked out of if they slay the wrong NPCs or simply don't show up in an area during the right arc of the story. Oh, Brother is a great example and a hilarious sidequest that players will want to play just for the dialogue alone. It puts Arthur in the middle of a love triangle, with two twins that are constantly at one another's throats for the love of a lady named He
Players will find two children chained to a wall who can be rescued. While Brother Dorkins is grateful enough to let Arthur take money from his donation jar, Arthur can choose to refuse this payment for an Honor boost. It's a simple yet engaging side quest that shows how each and every corner of Red Dead Redemption 2 's map is full to the brim with details, secrets, and unique eve
Sadie is a likable character despite having many character flaws, and along the way her and Charles prove to be the closest thing to family, Arthur Morgan has ever had. Hopefully, with her performance as Sadie, Alex McKenna will grace player's ears in numerous games in the fut
The sheer amount of things players can accomplish in Red Dead Redemption 2 is truly off the charts, with players loving the sheer freedom they can enjoy while exploring the game world. There are a wealth of side activities that players can check out if they wish, with some of these being so hidden that it's very possible most people never really managed to experience this content for themselves. Thankfully, the community has banded together to uncover as many secrets about this title as possible, including its lesser-known side que
The Music of Read Dead Redemption 2 so easily and masterfully plunges you right back into the emotional intensity of the game's storyline. The attention to detail and careful construction of this score is instantly noticeable, and the manner in which it so perfectly represents the game's biggest and most complex moments is absolutely impressive. Red Dead Redemption 2 is an incredible mold of different tones, including humor, awe, entertainment, jealousy, morality, mortality, love, and hatred, and the task of unpacking all of that in a musical composition is certainly a tall one. Not only is this score a perfect western soundtrack that would go great with a horseback ride in the desert, but it also represents the complicated themes of the game's story so spectacularly, and to such a detailed degree, that I can't help but to praise Woody Jackson and the rest of the talented people who are responsible for
An elaborate fetch quest that is dressed up pretty nicely, No Good Deed shows that tried and tested mission loops can still be improved considerably if the game makes an effort to make these tasks as engaging as possible. Such is the case with players interacting with Dr. Alphonse Renauld in Rhodes, who explains to Arthur that his wagon and supplies have been stolen by a g
Imagine a scenario in which Micah Bell betrays Dutch Van Der Linde and turns him in to authorities for a hefty reward. Not that tough to do considering the type of person Micah is, right? Well, it seems that it may have been an idea Micah had early on in the story. Players who visit his temporary camp in Strawberry can come across a wanted poster for Dutch among newspaper clippings mentioning the murders by Micah and his father. It's never expressed that he was planning on capturing Dutch and turning him in, but it's hard to believe he didn't at least consider
Upon its release, come late October 2018, literally at the stroke of midnight (I had pre-downloaded it weeks in advance), I was instantly pulled into a gritty, serious, and breathtaking open world. I probably didn't stop playing for a full 12 hours. Though I may have easily fallen in love with a game I had long been anticipating, I can see how others may have grown frustrated with the SLG game Walkthrough's design, tone, and realism. These three concepts all clash in some way throughout the playthrough and, despite record sales, proves why the game has dramatically left the public
Following up the record-shattering Grand Theft Auto V was no easy task, but Red Dead Redemption 2 surpassed it with relative ease. Take-Two Interactive, Rockstar's parent company, stated that within the first eight days of its release, Red Dead Redemption 2 sold 17 million copies . That may not sound like a lot, but it's much more than what Red Dead Redemption sold in the 8 years of its existence. Intriguingly, not a mere five months after the game's debut, Take-Two Interactive's share prices dropped 20% with investors worried about the game's level of engagement. This highlights the reality plaguing Red Dead Redemption 2 : downplaying satisfaction. Intelligent investors knew that Red Dead Online was never going to be on par with its cash-grabbing cousin, GTA Onli
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