PlayerUnknown's Battlegrounds: Desert Map Details & New Guns
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For all of the disasters that 2018 has seen, none even come close to the failure that is Fallout 76 . Almost every aspect of Bethesda's multiplayer-focused Fallout game has been a catastrophe, not least the game itself. Fans of the series have been seriously let down with Fallout 76 , with the game including some ridiculous bugs and glitches and earning its position as the worst-reviewed Bethesda game in over a dec
Destiny 2 's launch saw the game praised for mitigating some of the shortcomings of its predecessor, and few games this year did a better job of uniting communities—either in praise or in criticism—than the second run 'round the galaxy for Guardians. With more content scheduled for 2018 and a reworked game system that has made Destiny 2 even more accessible , there's cause for optimism from Ghosts and Guardians alike headed into the new y
As it is, the third-person camera sits up and to the right of the player. This allows for easily checking around corners when they're on the players's right side. If a player tightens their aim, they can switch the camera over to their left shoulder to help peek around a left corner. Pressing Shift and Q or E will even let a player select the shoulder to look over first when focusing their
Currently, PUBG allows players three aiming modes in both first- and third-person game modes. By default, players will have a loose aim, holding the right mouse button will tighten their aim somewhat, and clicking the right mouse button once will aim down their weapon sig
Regardless of one's opinion on esports, the fact remains that the scene is only growing in popularity and relevance, and Cloud9 are at the forefront of the competitive gaming movement, so it's time to get onboard the esports train, or be left in the dust with all the other old-fashioned curmudge
The year of 2009 is shaping up to be one of the more important years of modern gaming. This was the year that saw the birth of many of the current giants of the industry. It was the year that saw the real beginning of the Assassin’s Creed series, the beta release of Mincraft, and was the year when Uncharted 2: Among Thieves released and blew away all expectations. It’s also the year that saw the release of ARMA 2, the game would come to serve as the spawning point for both PlayerUnknown’s Battlegrounds (aka "PUBG") and the battle royale arena genre in general. Upon its release, ARMA 2 was received as a competent, though mostly unremarkable, tactical shooter. Still, it managed to gain a small, but healthy, following thanks to its wide variety of weapons and realistic ballistics. Left to its own devices, ARMA 2 would have faded into obscurity as its player slowly bled away but that’s not quite what happed. See, the game also happened to attract a strong modding community, one that would propel it back into the limelight three years later.
Sprinkling binoculars around the map or offering them as a starting item would help level the playing field somewhat. Binoculars would give scope-less players a chance to spot and avoid distant enemies, yet the value of rare 8x and 15x scopes for long-range sniping would rem
Houser would attempt to clarify the situation by explaining that he was specifically talking about the senior team, and that across Rockstar such overtime was optional, but the community was still a little skeptical. This was especially true after an anonymous insider revealed that strenuous overtime at Rockstar was not optional , and more eyes will be on Rockstar going forw
Ian Huston: I fully expect the gaming and esports industries growing exponentially from where they are today. As gaming and esports become more mainstream culturally, and as the demographic with the highest representation of support for the industry gets older with more disposable income, things will naturally change to scale with the massive dem
The game is far from finished and has a heap of kinks that won't go unnoticed by players. While not every little bug is worth noting, here are some key things PUBG still needs to add or fix before it leaves Early Acc
In a May 2017 interview with PCGamesN , Brendan Greene, the man behind the "PlayerUnknown" handle, discussed his initial inspiration for the mod. "I’d seen what Survivor GameZ did with DayZ," Greene said. "[…] It was a great event but I couldn’t play in it because I wasn’t a streamer. I thought: ‘Well, I want to do this. I want to play this’. I had a DayZ mod server that I had scripted lots of stuff into and decided I wanted to make a mod. I just thought, ‘Right, let’s try and make a battle royale mod’, and the genre was born." In its initial form, PlayerUnknown’s Battle Royale pitted 25 players against one another in a shared starting area with a cornucopia of gear lying before them. Once the countdown reached zero, Chip-8.Com the race for life and loot was on! Fun fact: one of the most iconic mechanics of the mod and its successors, the constantly shrinking circle, arose due to Greene’s skill-level as a programmer. "The ever decreasing circle – I couldn’t program squares like it is in the Battle Royale movie," Greene told Rock, Paper, Shotgun in a July 2017 interview . "The code for doing squares that shrink, I just couldn’t do it because I wasn’t a very good coder, right? So I [changed] it to an ever-decreasing circle that sort of moved around inside itself, because that’s how I could do it."
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