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Open-World Games With The Best Side Quests, Ranked

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Once players have selected the group that they think is a good fit, they are then good to go. They can join in any group activities that the posse decides on, and they can even enter into a private group chat with their new friends to get to know each other. Additionally, all posse members will show up as blue on the map rather than the standard red of other play


Most people will recognize Alberto Fussar as the main antagonist during the chapter in which Arthur Morgan and gang are prisoners in a place known as Guarma. It turns out Fussar makes an earlier appearance in the game as he can be seen at the mayor's party in Saint De


Once a hideout pops up on the player's map they should be as careful as possible . Players who rush in and try to kill all the enemies head-on will most likely get themselves killed. Instead, players should keep the hideout at a distance for a bit and scope the place out with their binoculars or a scoped weapons to see how many enemies they are dealing with. This also gives the player to scope out some cover and a viable method of entry into the hide


Fort Mercer- Fans of the first Red Dead Redemption will probably remember this as the fort that Bill Williamson holes up in at the beginning of the game. The hideout doesn't actually appear inside the fort but will be directly in between Fort Mercer and Benedict P


However, what players very likely don't encounter is that same weather turning against them, as it is possible to get struck by lightning in the game. And much like in real life, it's a very rare occurrence. Naturally, though, hardest rdr2 Challenges the more time players spend in the game, the more likely it is to hap


The trick here is to hop from cover to cover and try not to stay out in the open for long. Players who leave themselves vulnerable will wind up getting overwhelmed by the sheer amount of enemies. It's probably a good idea to use a repeater or a couple of pistols if engaging the enemies up close. Players can also shoot from a distance with a rifle to pick off some a fair amount of enemies before coming in close to finish off the straggl


While New Vegas ’s number of side missions might pale in comparison to later entries in the series, the levels here have more quality behind them. Thanks to the sandbox-style gameplay, the player can truly see the post-apocalyptic world in these side que


He's the type of villain who intelligently develops a relationship with law enforcement and builds a true sense of trust and loyalty with them. These are often the catalysts for police corruption and the epitome of the phrase "keep your friends close, but your enemies clos


Many players would likely consider Andrew Milton to be vile and evil, but he happens to be a law enforcement officer and is just trying to serve justice to a group of outlaws. The game does a great job of selling the concept of every villain being a hero in their version of the st


Solomon's Folly- Players will need to ride south from Tumbleweed and then go southwest from Benedict point in order to find this hideout on their map. If players hit the river then they have probably gone too


It's understandable if some players tend to skip this mission since it's too much hassle for a very minimal reward. Lucky for every completionist out there, simplified guides and shortcuts for finding these dinosaur bones are all over the internet


One of the things players do notice during their first run-through is the game's incredible weather effects. Not only do they look beautiful, but they can affect Arthur , John, and their horses in certain w


This hidden bit of dialogue is easily missable in both the first and second playthroughs. While playing as Arthur, interacting with a mirror makes the Outlaw start to criticize himself, particularly the way he lo


Ewing Basin- This is another location in the Grizzlies West area of the map. Players will typically find this one if they ride due west from the words "Mount Hagen" on the map but before the railroad tra


Leopold Straus starts the game as what seems to be a well-meaning old man who's found a way to produce income for the Van Der Linde gang in a very clever way. As Arthur Morgan's story goes on and he sees the effect the debt laid on by his gang has on people, he begins to truly hate Stra


Players who are looking for something a bit comedic and heartwarming should seek out two escaped convicts just outside Rhodes in the woods near the train tracks. "The Ties That Bind Us" is a three-part quest where Arthur (or John) can encounter the duo multiple times, helping them to avoid recapture (or turning them back in for the bounty money if they see fit). The duo is rather funny to watch, initially hating on one another quite a bit, but it soon becomes apparent to the player that they're pretty reliant on each other for survi


Any citizen who believes in a righteous and just world would support Milton in his efforts to stop a gang who does nothing but commit crimes. Since the player sees things from the gang's perspective, Milton is in the way of the life they want to continue living, thus he's the bad

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