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DC's Upcoming Movie Slate Is More Exciting Than Marvel's

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Bloodborne 's Halloween event is a little more non-traditional, in that the Return to Yharnam event is completely community-run. There are officially sanctioned costumes for players to show off, but for the main event, players are encouraged to roll new characters and then interact with fellow Hunters as much as possible, Summoning or Invading them frequently. Bloodborne 's community event is going on now and runs until Novembe


Their first orders of business, typically, will be looting their kills and reviving their fallen squadmates. Both of these actions leave them exposed, stationary, and inattentive, making them ripe for headshots or close range ambushes that will drop them before they even know they're being


Grinding your way to the top of the leaderboard will be no small feat in Season 2, and Ranked League has a somewhat unusual system for gaining ranked points, or RP, compared to other shooters. Here is everything you need to know about Ranked Leagues in Season 2 of Apex Legen


Overwatch is going all out for its Halloween Terror event with new skins and in-game rewards, plus the return of Junkenstein's Revenge co-op mode. Every week, Junkenstein will offer new and spooky character-themed winner rewards: nine wins in each of the three weeks will yield icons, sprays, and skins for Junkrat, Baptiste, and Sombra, in that or


After playing several hours of Genesis , I have this vague desire to play more. I don't totally credit that to anything unique to Genesis , however. The simplified experience is nice in some ways. I didn't use voice chat, and there's obviously no text chat, so other players couldn't be toxic without going out of the way to send PMs, which didn't happen. The connection was surprisingly stable even on wi-fi. It was also nice to play a MOBA without a definitive meta, with beginners who are just there to have fun (and don't have the map awareness to avoid my gan


Skulltown, Singh Labs, and practically any drop site designated as a hot zone should be completely stricken from your menu as the Jumpmaster. In Ranked Mode, you're presumably being matched with players that are every bit as good as you are, and chances are you won't be walking out al


Queuing up with randoms isn't an ideal situation to begin with, but there's no need to make it any worse by completely disregarding them. If you're queuing alone or with a single friend, take the extra step to extend an olive branch towards your randomly selected companion. It might just be a match-winning m


For Season 2, everyone will start as Bronze IV, but Respawn has suggested that in future seasons, there may be a starting placement based on how far you managed to climb in the previous series ("series" being the term they are using to distinguish competitive season from general content seaso


The biggest change is the addition of a win condition. Either team could destroy the opposing base to claim victory, but they can also just get 60 kills. The idea, I imagine, is to stop that endgame drag that always happens in close matches. Both sides hunker down in their bases, carefully turning back creep tides and maybe jungling. But mostly they play it safe, retreating the moment a team fight seems to be going bad. It's tedious, boring, and only amplifies post-match toxicity because the stalemate usually ends when someone gets antsy and gives up a team fight. In Genesis, you can play it safe all you want but one side will eventually get 60 kills. In theory. In my 6-7 hours of play this only happened once. That match still went on a little too long. So while the ultimatum does pressure teams to actually push lanes, it isn't a complete cure for turtl


There might be a particularly reckless teammate that keeps making bad pushes. Downed squadmates might be too risky to rescue. Or it could be as simple as a toxic player that can't seem to stop screaming into their microphone. In any of these cases, it's worth considering the prospect of leaving them to their own devices. Besides, they might be thankful if you can carry them into a placement that saves their


Batman v. Superman: Dawn of Justice and Justice League represented several of DC's problems, but fortunately it didn't take too long for DC to fix them. With both movies, it felt like DC was trying to copy the formula of The Avengers , but not in a good way. DC's team-ups didn't feel earned in the same way as Marvel's. Marvel took its time, while DC rushed toward throwing its biggest heroes together — and it showed. DC didn't make the same mistakes with Aquaman and Shazam!, which feel unique from anything made by Marvel. Since Justice League , Giant's Helm strategy DC has showed a willingness to dabble in various genres, tones, and styles. What DC has on the horizon is a sign that the studio is doubling-down on this appro


You'll communicate more comfortably and effectively, know how to work with one another's playstyles, and cut down on the possibility of working with dead weight or outright unfriendly partners. As a bonus, you can plan out your squad composition to maximize each squadmate's potential. Besides, nothing's more frustrating than winding up with a random teammate that thinks they're better off playing as a one-man a

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