PlayerUnknown’s Battlegrounds Month 2 Patch Notes Released; Adds New Vehicle, Weapon, Client Performance and More
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PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4's capabilit
Bluehole and PLAYERUNKNOWN (Brendan Greene) have been hard at work on their latest patch for PLAYERUNKNOWN'S BATTLEGROUNDS . The Early Access Month 2 Update brings a new vehicle, a new weapon, client performance optimization and much more. The update is scheduled to go live on May 25 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to compl
I probably don’t need to tell you that the long-awaited release of Red Dead Redemption 2 is right around the corner. With the first game being a runaway hit (technically the second game, a lot of people forget there was a game called Red Dead Revolver first) it makes sense that people are abuzz with excitement to get back in the saddle. One of the problems with people being abuzz is that they start to want to get their hands on something way before the actual release date, so outside of beta play, all they have is talking about the subject. And with news coming out more every day from Rockstar about all the crazy things you will get up to out in the old west, Rockstar has also been somewhat tight-lipped about any significant details, which is something we should be used to from them by
Specifically, Greene clarified with the game's new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd
Likewise, the actual design and visuals of PUBG are equally a mixed bag. Character models in particular take on some odd qualities and though players can customize them to their liking, they aren't exactly stellar looking and the cosmetic options that the game provides (even with loot crates and microtransactions) are limited, at best. The maps are perhaps my favorite aspect of the game's aesthetic as their vast draw distance and varied terrains are impressive, other than the occasional low-res textures or copy-pasted building and town layo
However, with PlayerUnknown's Battlegrounds , I've felt the compulsive need to check in to the game and attempt a few runs, whether I get oh-so-close to victory or die a hilariously-brief death. Though it doesn't exactly break away from all of the attributes we expect from Early Access titles - IE bugs, bugs, and more bugs - it makes for one of the most effective survival experiences I've played in years by keeping its survival focus lean and simple, but with tons of depth for its rapidly-growing audience. All I know is that Battlegrounds is teasing me with victory and a chicken dinner, and I'm hungry for m
[pullquote]The noise surrounding Battlegrounds has only grown over the past three months, especially considering the fact that it has sold over 4 million copies alone since its Early Access debut.[/pullqu
The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa
Since it debuted on Early Access last March and finally launched last month, PlayerUnknown's Battlegrounds has shown little signs of slowing down with regular new updates and content being added, with PC players getting a new update on the hori
In this way, PUBG indeed relies on its fair share of luck and hoping that the game's behind-the-scenes RNG works in your favor. This, of course, makes PUBG 's unpredictability both one of its best and worst qualities. With the way that matches play out, you can just as quickly be killed in the game's opening minutes thanks to a lousy plane route, or last to the very end with some careful deliberation and strategy if you happen to luck out with avoiding the cir
According to the post from PUBG Corps, the new update will be applied today to the game's test server, and will move over to the live servers at a later time once the patch is stabilized and and tested Among Us New State Mobile Crossover the playerb
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