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FPS Games Harder Than DOOM Eternal

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Duke Nukem 3D didn't hide its DOOM influences and tried to one-up id Software's original two titles with its Damn, I'm Good difficulty level that caused enemies to respawn much like DOOM 's Nightmare sett


Why have I thrown myself so hard at this game? Is it the mechanics? Well, for starters, yeah – they’re among the best I’ve ever touched in a shooter, but that’s not it. What about the visuals? Sure, they’re undeniably great, but there’s something more. And while I could sit here and talk about how smartly designed the maps are, or how good all the guns feel, or how the traversal tech is more interesting than its peers, it’s not necessarily the mechanics that have grabbed me as hard as one other major fa


And look - I'm not against sexy character designs. Actually, I usually like them! I'm a big fan of Senran Kagura and Dead Or Alive, and love the lengths fighting games go to make characters as horny as possible. But there's a way to have something be sexy and make sense, which Overwatch just never does. Plus, the Overwatch designs pander to the dullest and straightest among us - not to mention the whitest. They uphold the hegemony of white, European beauty standards and apply them to characters of color, which just flat-out su


The Accuracy International Arctic Warfare Magnum — referred to as AWM in the game — is easily one of the best snipers in the entire game and a valuable find for players who want to increase their chances of winning a game in PUBG Li


There's little to no debate here. Weezing is the obvious Pokémon for Caustic. Caustic spends his time in Apex E district map Legends setting traps of noxious gas to slowly suffocate his opponents. Weezing was quite literally born to do the exact same thing. Together, these two could clear a room in seconds. This combination could perhaps be the most deadly of all between Caustic's Nox Gas Grenade and Weezing's signature Poison Gas move. If these two are in the fight, players must be sure to bring a gas m


I digress. First, let’s talk about the female characters – practically all of them look the goddamn same. Outliers like Mei and Zarya notwithstanding, almost every single female character, regardless of nationality, ethnicity, or occupation, are identical in both facial characteristics and body type. A gruff military woman hailing from Egypt has the same ass and bust and weight of an introverted teenage hacker from Mexico, a socially awkward Indian mathematician, a dumb white cowgirl, a Swedish welder, a German doctor, a professional gamer from Korea, a French sniper, a white whatever-the-fuck Tracer is, et cet


Players who like to get up close and personal during firefights will definitely find themselves relying on the AKM more often than not after realizing the immense potential of this weapon at close ra


Apex, on the other hand, doesn't really have the same problem. Look at the female characters alone – Wraith, Bangalore, and Lifeline. Only one of them is wearing a body suit, and considering her character (stealthy interdimensional assassin-y lady,) it fits. The other two women wear clothing that makes sense for both their respective roles on the battlefield and their lore, with Bangalore’s fatigues making sense considering her military upbringing and Lifeline’s breathable top and cargo pants fitting with her role as a combat medic, as well as being more casual than something somebody from her wealthy upbringing might wear. On top of their outfits, each woman looks different. Different body types and heights and faces help to give them differentiating factors beyond outfit colors and hairstyles. While I’d like more diversity in terms of female body types and eventually other ethnicities, it’s a pretty bang-up st


This mechanic gives players the impression that they are there to play PUBG for fun rather than to win. This mechanic becomes really helpful when a particular match has extended for a few minutes too long and an option to go back into the match would seem too tedious to even push thro


But even the outliers have their own problems. Ana, an elderly woman in a sick-ass headscarf, gets a skin that makes her younger and sexier. Mei seems kind of portly, until you put on literally anything other than her default outfit and realize, huh, she’s actually just got a pretty conventionally acceptable hourglass figure and enormous tits. The only one I can give any props to, really, is Zarya. Despite the silly boob armor, she genuinely bucks conventional design trends with it comes to female characters, both in terms of personality and physicality. She’s more in line with the wild diversity present in the male characters, and I really do wish that diversity was represented in the female charact


The following games are brutally more difficult than DOOM Eternal. It's not a question of if, but when players will die. They may as well quit while they're ahead. Some first-person shooter games harder than DOOM Eternal deserve this reputation for all the right reas

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