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15 Weirdest Side Missions On Red Dead Redemption 2

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There’s a reason that seatbelts in cars are so important, and riding a horse too fast can show just that. If players ever run too fast into a tree or an obstacle, their horse is going to trip and Arthur is going flying into the dirt. It might be funny at first, but it can be a pretty annoying reoccurrence that everyone does, especially when trying to evade the

This mission finds Arthur Morgan helping a Dr. Frankenstein-like mad scientist build a robot. It starts with Arthur helping a man named Marko Dragic show off his remote-controlled boat by using it to destroy targets on a pond. Arthur later finds Dragic's laboratory and helps him use lightning rods to inject life into a robotic automaton he's built. Ultimately, Dragic's experiments succeed, but the robot kills Dragic and escapes to the Grizzlies mountain range.

Now, this is one of the strangest Stranger Side Missions! According to Games Radar , the mission starts in the saloon at Van Horn Trading Post. Your quest is to help a group of circus performers. You will break up a fight between two sideshow performers in the first part of the quest. The second part of the quest includes a magician named Magnifico . He no longer wants to be part of the troupe. So, the magician uses colorful smoke to get away. But you'll find him hiding in a tree and will be easily able to catch him and bring him back to the theater on the next train. As a reward, you get to see the troupe's performance for free!

Early on in red dead redemption 2 outfits Dead Redemption 2 , Arthur Morgan meets up with a writer named Theodore Levin who is looking to write a book about a legendary shootist named Jim "Boy" Calloway who has become a drunken lush that Levin can barely get a word out of. This prompts Levin to urge Arthur to talk to other legendary duelists of the era about Calloway and get a picture with them, but he knows that they probably won't be willing participants.


The characters who failed to find redemption are those who became consumed with greed or paranoia, disregarding those around them for their own selfish benefits. Listed below are their unfortunate ta

RDR2 allows for plenty of exploration, including side missions. According to Tech Crunch , the game does not follow a linear storyline. This allows players to basically do what they want. You'll get to experience the Wild West in all its outlaw glory.

**Updated on October 9th, 2020 by Josh Davison : ** We are nearing two years since the release of Red Dead Redemption 2 at the time of writing, and gamers are still talking about the game. Between the immersive world, engaging missions, lovable characters, and absorbing online mode, there is a lot to still love about RDR2. Side missions, aka Stranger Missions, are a big part of what makes Red Dead Redemption 2 so good, and they can be downright strange for certain. While the world of the game is often very grounded, the side missions are where the game feels free to get a little freaky. With all of that in mind, it seems like an excellent time to dive back into the weirdest side missions in Red Dead Redemption 2 with an additional five entries to the list.


Let Arthur hang out in camp, whether it’s singing around a campfire with his friends at night or sharing stories over some of Pearson’s stew, each character has so much to say and do in camp that not witnessing even a third of it is a sin in its


Like any game developed by Rockstar, there were a ton of expectations on L.A. Noire 's shoulders prior to its initial 2011 release. Early trailers for the game intrigued players with its combination of a quincuncial Rockstar open-world and innovative detective mechan


Unit of Command was developed by 2x2 Games. It stood out as one of its year's best strategy games thanks to its intelligent A.I. and impressive implementation of tactical gameplay that is both in-depth and fast-paced. The turn-based strategy game scored well with critics, exemplified by its 84 Metasc


John's story also provides less incentive for the player to do some of these activities. In both games, John is trying his best to be a reformed outlaw-turned-family-man. Assuming the player is in a mood to have a conscience, robbing strangers and heisting the local bank is less attractive of an activity. They become especially unattractive when both games track the player's honor level. It's harder to be no-good when you can see just how bad you really


After missions and random events, Arthur will often jot down a few thoughts in his journal. While Arthur might narrate some of these moments, there are entire pieces of written content that are never heard, so if players don’t go back and read his journal, they’re missing out on some beautiful thoughts from Arthur , along with his artistic tale


The leader of the Van der Linde gang and Arthur's surrogate father, Dutch begins Red Dead Redemption 2 as a likable and trustworthy man, one who clearly puts his gang first and fights for what he believes is right. Even when Dutch does do unexpected things, such as putting the gang at risk to help Eagle Flies, it is ideologically consistent with his belief in a free country for all. As the gang becomes more desperate, however, Dutch seemingly stops putting the group first, leaving people behind and trusting people like Micah for advice . When Dutch eventually turns on Arthur and John, it demonstrates just how unstable he had actually bec

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