자유게시판

PlayerUnknown's Battlegrounds Review -- Survival of the Fittest

작성자 정보

  • Jarred 작성
  • 작성일

본문

Specifically, Greene clarified with the game's new cosmetic crates that players will be limited in the number of crates that can be received each week, as crate prices will be reset every Monday. Players will (currently) be limited to six crates per week, while trading and distribution of the crates will be free through the Steam Marketplace. Greene also provided some images of new items that can be found in the two new free-to-open crates coming with the Monthly Upd


The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa


Rumors are swinging all over the internet about the new style of locomotion system, with many believing that not only will you now be able to rob a train, but in some instances, you could steal one, just as you would a horse. How do you stage a getaway on a linear track, tho


Bluehole and PLAYERUNKNOWN (Brendan Greene) have been hard at work on their latest patch for PLAYERUNKNOWN'S BATTLEGROUNDS . The Early Access Month 2 Update brings a new vehicle, a new weapon, client performance optimization and much more. The update is scheduled to go live on May 25 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to compl


Still a sore spot amongst PC gamers is the fact that the previous game was only ever out on consoles. People couldn’t understand why Rockstar wouldn’t tap into that vast market, although most people theorize it was due to the incredible difficulties the programmers had coding the g


I was one of those people for quite some time. Over the course of various preview events, conventions, and on my own time I've dabbled with a few different Early Access titles or survival games to varying success. Recent titles of the past few years, like Rust , We Happy Few , or ARK: Survival Evolved , grabbed my attention for a short amount of time thanks to their unique premises or ideas, but ultimately I ended up losing interest from some of the usual quirks of the survival sim genre. Given their love of crafting systems - which I often find unintuitive and confusing - and the need to monitor a series of Hunger/Thirst meters with death usually inches away, I've bounced off most of those titles fairly quickly. Survival sims can sometimes be intimidating to newcomers, and as a result that's sometimes made me reluctant to try t


The theory goes that when John was left behind by the gang in a failed robbery attempt, he took out a few of his traitorous comrades before he left, including Arthur Morgan. A good way to fill a plot h


Since its debut on Steam Early Access in March of this year, PUBG has eclipsed over 30 million players in a way that can only be described as a "phenomenon." However, given that the game has only just "released" now nine months after it launched through in Early Access, PUBG still very much feels like a game that's a work-in-progress, and that's likely going to be the case with it for months and, potentially, ye


Each match in PlayerUnknown's Battlegrounds has a similar sense of rhythm and cadence -- you jump from the plane, you try to survive the initial bloodbath of players dropping onto the island, you collect as many weapons, supplies, and upgrades as you can, and then try to work your way towards the final circle and eliminate the last remaining players. However, getting to that final point is not only difficult (most of the time), but thanks to the game's randomized elements like where the plane dispatches, weapon drops, and the ever-shrinking circle location, it keeps players on their toes and ensures that no match plays out in the same


Specifically, the biggest of these hazards is a blue electrical field surrounding the map that, over the course of the match, gradually pushes players into a select region of the map over time. Those that are unlucky enough to be outside of the field (or the "blue circle") will meet their demise, while the circle also acts as a way to corral players from across the vast map and force confrontation. Naturally, that means players not only have to be on the lookout for other players, but also requires a constant situational awareness of what is happening on the Taego Map Guide 2025, and how to avoid getting killed by the environment or using it to your advant


A large portion of that can be attributed to its incredible popularity with streamers on YouTube and Twitch , but even more of that can be given to the fact that, even in its Early Access state, Battlegrounds is an incredibly-nuanced multiplayer experience worth playing, even if survival/Early Access games aren't necessarily your thing. Take that recommendation from someone who - prior to Battlegrounds - wasn't exactly a fan of the rising "survival sim" genre (particularly on Steam) in the slight

관련자료

댓글 0
등록된 댓글이 없습니다.

인기 콘텐츠