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Games We Are Thankful For In 2020

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Americans celebrate Thanksgiving every November. It’s a time when families gather, friends reconnect and communities unite. On Thanksgiving you also announce what you're thankful for in life, so several of our writers decided to let everyone know exactly which video games they're thankful for. These thanks are comprised of releases from Thanksgiving 2019 to Thanksgiving 2020 and made up of a variety of reasons. Read on to see the titles everyone decided were personally meaningful enough from the past year to make the list!

As you can see, there has been a diverse line-up of video games to be thankful for this past year. Let us know one of your favorite releases of 2020 in the comments below and share how it may have impacted your life in any way!


During her Burst, Kokomi’s attacks will gain bonus scaling relative to her HP and Healing Bonus , upgrading their damage from shrimp-status to whale-sized-wallops. Combine this with damage sources from other characters like Beidou ’s Burst or Fischl ’s Oz and soon enough you’ll have a whirlpool of destruction by Kokomi’s ha


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Essentially, in very short summary , a four-star weapon or character is guaranteed every 10 wishes, a five-star character on the character Banners is guaranteed every 90 wishes, and a five-star weapon is guaranteed on the weapon Banner every 80 wis


Jean's desired Artifact substats are similarly offensive in nature: Crit Rate/DMG, ATK%, and ER are ideal . Elemental Mastery is never bad either, since you'll frequently be inciting Swirl reactions with Jean. When paired with Bennett specifically for the "Sunfire" combination of their Bursts, you can even take advantage of EM mainstats to maximize this strategy's damage potent

When it comes to pure video game fun, it doesn’t get much better than Tony Hawk’s Pro Skater. While stating that a sports game, as extreme as it may be, is one of the best examples of the entertainment value of the medium may be confusing to some, anybody who has played Tony Hawk’s Pro Skater knows exactly why this is true. Striking the perfect balance between challenge and fun, Tony Hawk’s Pro Skater was one of the first and best examples of a 3D game capturing the basic appeal of 2D games upon its release in 1999. It was a game that you could turn your brain off to play to melt away the hours, but the constant challenge of trying to perfect tricks or top that perfect run gave it enough pull and pattern repetition to keep you engaged, much as some of the best arcade games did in the ’80s. While its sequel reached the same heights, there was a notable downgrade as the series went on, culminating in some iterations that seemingly put the final nail in the coffin for the series. When Activision announced that Vicarious Visions would be bringing the series back by ways of remaking its first two entries, it was as cause for as much celebration as it was anxiety. Thankfully, though, they managed to strike the perfect balance of honoring the basic vibe of the original games while updating them just enough to fit in with modern sensibilities. Playing and looking basically as your rose-tinted mind remembers it did in 1999, Tony Hawk’s Pro Skater 1 + 2 is a perfect example of how to revive a classic and will allow a new generation of gamers to experience the pure joy the games brought so many years ago. In a medium with ever-increasing complexity, a masterfully-executed revival is something we can all be thankful for.

A game I'm thankful for in 2020 is one that was met with universal critical acclaim and extremely-divided fan reactions: WWW.Genshinart.Com The Last of Us Part II. There are elements of this game that can be legitimately criticized, but personally the good outweighed the bad. But while I would argue this is overall a great game by most objective standards, I'm thankful for it because of more personal reasons. The original game was a topic of deep discussion with my other half so naturally we were anticipating this release. Playing through the game together was a good bonding activity and led to hours of discussion about the character choices and the storytelling approaches used in The Last of Us Part II.


With support characters like Kokomi, you’ll typically want to have their Elemental Burst ready to use on cooldown. Not only does this ensure smoother team rotations, but it can also be vital to keeping team members alive or finishing off bosses at the last sec

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