19 Crazy Possibilities For Red Dead Redemption 2 (And 13 Epic Things That Got Confirmed)
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PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4's capabilit
Each match in PlayerUnknown's Battlegrounds has a similar sense of rhythm and cadence -- you jump from the plane, you try to survive the initial bloodbath of players dropping onto the island, you collect as many weapons, supplies, and upgrades as you can, and then try to work your way towards the final circle and eliminate the last remaining players. However, getting to that final point is not only difficult (most of the time), but thanks to the game's randomized elements like where the plane dispatches, weapon drops, and the ever-shrinking circle location, it keeps players on their toes and ensures that no match plays out in the same
Bluehole and PLAYERUNKNOWN (Brendan Greene) have been hard at work on their latest patch for PLAYERUNKNOWN'S BATTLEGROUNDS . The Early Access Month 2 Update brings a new vehicle, a new weapon, client performance optimization and much more. The update is scheduled to go live on May 25 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to compl
The theory goes that when John was left behind by the gang in a failed robbery attempt, he took out a few of his traitorous comrades before he left, including Arthur Morgan. A good way to fill a plot h
Pushing past six million copies in the past few weeks, PlayerUnknown's Battlegrounds has dominated the Steam charts throughout this year alongside continued monthly updates, with the game's upcoming August updates to be one of its most expansive
Over the past few days, I've dipped my toes into PlayerUnknown's Battlegrounds partly out of curiosity and partly because of my friends that have become obsessed with the title. While I'd known about it for some time since its availability in late March, the noise surrounding Battlegrounds has only grown over the past three months, especially considering the fact that it has sold over 4 million copies alone since its Early Access de
Since it debuted on Early Access last March and finally launched last month, PlayerUnknown's Battlegrounds has shown little signs of slowing down with regular new updates and content being added, with PC players getting a new update on the hori
In a lot of ways, PlayerUnknown's Battlegrounds feels like what we often see from "rags to riches" stories in movies, TV, books, and countless other mediums. Coming from a Korean studio with a name that's both unique and perplexingly bizarre, PlayerUnknown's Battlegrounds (or known collectively as PUBG ) has gone from being a small, unheard-of entity to the breakout game of 2
The next Monthly Update will also introduce the game's first new paid cosmetic items through a "crate and key system," which Greene took time in the community forum to address. Due to some of the negative reaction towards implementing the system, Greene expressed that the introduction and testing of the new paid cosmetics will "serve as the foundation of a healthy economy after launch," and will aim to "benefit all players - both who are willing to pay and who are not willing to pay for vanity items." However, Greene also addressed that "our messaging wasn't clear" in terms of implementing the new system, and added that the team will "try to communicate better moving forwa
Whatever nagging issues and growing pains that PUBG Landing Strategies still has from its Early Access launch, there's still tons to enjoy from the multiplayer-only experience, thanks in large part to its addictive and intense gameplay. PUBG seems to have skyrocketed at the right place and time (especially given its perfect concept for streaming), and while the overall game has some significant work ahead to improve the experience, the core of PlayerUnknown's Battlegrounds is one that, I think, will be the foundation of a new generation of games to c
That fear is also combined with the fact that so many titles in the genre can feel as "Early Access" as an Early Access title can be. Without delving into the numerous technical and performance issues that can crop up with titles in an early development state, there can also be the feeling of mechanics and gameplay ideas that haven't had the proper time to cook yet, and there's no knowing what a title can look like months (or even years) out from what players have available. That's the nature of Early Access games as we know them, and while that's as much an expectation for what you're getting, it can also factor into the hesitation of plunking down money on a game that is, for all intents and purposes, unfinis
After landing, players must then scavenge the environments and abandoned houses nearby to pull together weapons, ammo, and other equipment that will ensure their survival against the 99 other players and try to be the last one standing (resulting in winning the game's signature "chicken dinner" ). While the basic strategies and how the matches play out start off fairly similar, Battlegrounds proves to be anything but familiar as every match can play out radically different and unexpected at virtually every t
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