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How Valve’s CS:GO Trust Factor Matchmaking System Works, According To Patent

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  • Valentin Sanger 작성
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Ultimately, we can only really guess as to how Valve weighs each of these points, or if it even uses all of them at all in determining a Trust Factor value per player account. There is much more to consider, and everyone should take the time to check out the patent for themselves. It can appear to be a long, daunting read, because it is, but there are some interesting pieces of information to glean from such an endea


The patent elaborates on this point further, "This is because the techniques and systems described herein are able to match together players who are likely to behave badly (e.g., cheat), and to isolate those players from other trusted players who are likely to play the video game legitimately…[and] may be configured to identify any type of behavior (good or ba


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Mirage was added to Counter-Strike: Global Offensive on June 6, 2013. The design bears similarities to a Middle Eastern town, but the items and architecture make it more likely that the town is Moroccan. Planters spawn close to A site, but the defenders pawn even closer. You could choose to go to B, but chances are that you'll encounter more trouble along the way. Mirage is a CT sided map, but the smart design that includes hidden tunnel passages makes Mirage a fun


It's worth mentioning that not every player is a fan of Nuke. In fact, a large number of people in the CS: GO community hate the map with a passion. Nuke doesn't have a lot of surprises now that CS: GO' s developers removed the storage room at B. Everything is laid out very neatly, and there should be few surprises when playing Nuke. If you aren't good with a sniper, you may not be a good Nuke player. Assault rifles are effective, but sniper rifles can get you easy uncontested ki


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The first two points quite literally seem to indicate that more money spent in game on cosmetics translating to being more trustworthy. Perhaps there is some truth to this, as spending real money in a game may dissuade a user from cheating and risking the lose of an account, but it still seems odd without confirmation of that i


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Ultimately, the Trust Factor has a clear focus according to the patent, which, "may provide an improved gaming experience for users who desire to play a video game in multiplayer mode in the manner it was meant to be played." This description playing a game as intended refers to players who respect the game in its core design, meaning those who do not cheat or act in toxic w


The combat is system the same as any RPG, but there was a precise combo system that not many games at the time had. Nail them right and you would unleash lethal damage. I think if there was a sequel, they would be able to break away from all of the generics and finally become its own. LoD had tons of potential- they just borrowed too much from other ga


Practice makes perfect, as the sniper's adage of "one shot, female agents csgo one kill" rings entirely true here. However, it fails to mention that missing that "one shot" can have catastrophic results. This bolt action rifle has a significant cooldown between shots that needs to be taken into account, but a skilled player can practically run-and-gun with this monster, proving unstoppable even in close-quart


Maps in Counter-Strike: Global Offensive are mostly new, but some of the classics from Counter-Strike and Counter-Strike: Source have been remade for CS: GO . If you're like many CS: GO players, you've played the game for over 100 hours. This is ranking the 10 best Counter-Strike: Global Offensive m


Valve’s newest effort at matchmaking assigns players with a value known as the Trust Factor. This is a hidden value that considers several points to help place a player into a match. Valve has made it perfectly clear in this blog post that they will not revealing the specifics that modify this value because they do not want players to alter their behavior in an effort to manipulate the system. This is perfectly fair on their part, as players will go to great lengths to break video games, either just for fun, or to gain a competitive advant

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